The Development Story Behind MiSide

MiSide Game Development

The Birth of MiSide

AIHASTO, a two-person indie development team from Russia, created MiSide through a unique fusion of ideas. MakenCat, responsible for programming, animation, sound effects, and scene design, wanted to create a game blending romance with horror. Meanwhile, Umeerai, handling textures and model creation, envisioned a virtual pet game that gradually revealed disturbing content.

Development Team

MakenCat

Programming, Animation, Sound Effects, Scene Design

Umeerai

Textures, Model Creation, Visual Design

Development Challenges

The journey wasn't without obstacles. Financial constraints nearly led to the project's abandonment, but the overwhelming positive response to the demo version encouraged the team to persevere. This support proved crucial, as MiSide went on to achieve remarkable success, garnering over 10,000 Steam reviews with a 98% positive rating within its first week.

Success Metrics

  • Nearly 1 million copies sold
  • Revenue exceeding $10 million
  • 98% positive Steam reviews
  • 15-hour gameplay experience
  • Multiple endings for replayability

Voice Acting and Localization

The game features professional voice acting in both Japanese and Russian. Japanese voice actress Kana Hanaiwa brings Mita to life, while the Russian version is performed by the Dream Cast team. This attention to quality voice acting has significantly contributed to the game's immersive experience.

"MiSide represents a perfect blend of romance simulation and psychological horror, creating an experience that keeps players on the edge of their seats while questioning the nature of virtual relationships."
- AIHASTO Development Team

Future Development

Following MiSide's success, AIHASTO continues to support the game with updates and improvements. The team's commitment to their vision and the strong community backing have transformed what began as a modest indie project into one of 2024's most surprising gaming successes.

AIHASTO's Development Journey

Before MiSide's breakthrough success, AIHASTO spent years honing their craft through various indie game projects. Each title contributed to their growing expertise in narrative design and atmospheric storytelling.

Early Development Phase

Atmospheric Horror Games

Umfend and Wire Lips established their foundation in horror storytelling

Adventure Titles

Fariwalk and Librood refined their narrative techniques

Technical Evolution

Innovation in Gameplay

Experimenting with different genres through Night and Fire and Exbugtion

Engine Mastery

Building expertise across multiple game development platforms

Previous Game Portfolio

Horror & Atmosphere

  • Umfend
  • Wire Lips

Adventure & Narrative

  • Fariwalk: The Past
  • Librood
  • Mita

Action & Survival

  • Night and Fire
  • Exbugtion
"Each project taught us something new about game development. The challenges we faced and overcame in our previous games were crucial in shaping MiSide's success."