The Development Story Behind MiSide
The Birth of MiSide
AIHASTO, a two-person indie development team from Russia, created MiSide through a unique fusion of ideas. MakenCat, responsible for programming, animation, sound effects, and scene design, wanted to create a game blending romance with horror. Meanwhile, Umeerai, handling textures and model creation, envisioned a virtual pet game that gradually revealed disturbing content.
Development Team
MakenCat
Programming, Animation, Sound Effects, Scene Design
Umeerai
Textures, Model Creation, Visual Design
Development Challenges
The journey wasn't without obstacles. Financial constraints nearly led to the project's abandonment, but the overwhelming positive response to the demo version encouraged the team to persevere. This support proved crucial, as MiSide went on to achieve remarkable success, garnering over 10,000 Steam reviews with a 98% positive rating within its first week.
Success Metrics
- Nearly 1 million copies sold
- Revenue exceeding $10 million
- 98% positive Steam reviews
- 15-hour gameplay experience
- Multiple endings for replayability
Voice Acting and Localization
The game features professional voice acting in both Japanese and Russian. Japanese voice actress Kana Hanaiwa brings Mita to life, while the Russian version is performed by the Dream Cast team. This attention to quality voice acting has significantly contributed to the game's immersive experience.
"MiSide represents a perfect blend of romance simulation and psychological horror, creating an experience that keeps players on the edge of their seats while questioning the nature of virtual relationships."
Future Development
Following MiSide's success, AIHASTO continues to support the game with updates and improvements. The team's commitment to their vision and the strong community backing have transformed what began as a modest indie project into one of 2024's most surprising gaming successes.
AIHASTO's Development Journey
Before MiSide's breakthrough success, AIHASTO spent years honing their craft through various indie game projects. Each title contributed to their growing expertise in narrative design and atmospheric storytelling.
Early Development Phase
Atmospheric Horror Games
Umfend and Wire Lips established their foundation in horror storytelling
Adventure Titles
Fariwalk and Librood refined their narrative techniques
Technical Evolution
Innovation in Gameplay
Experimenting with different genres through Night and Fire and Exbugtion
Engine Mastery
Building expertise across multiple game development platforms
Previous Game Portfolio
Horror & Atmosphere
- Umfend
- Wire Lips
Adventure & Narrative
- Fariwalk: The Past
- Librood
- Mita
Action & Survival
- Night and Fire
- Exbugtion
"Each project taught us something new about game development. The challenges we faced and overcame in our previous games were crucial in shaping MiSide's success."